I stopped developing somewhere in 2008, so it's poorly coded in some places, but it has the basic stuffs + some more. I will not say that the coding in this source is great, because it's sure not. It's a source which base was made by Tanel, and was rewritten and continued by me. Since wrong people got ahold of this (immature kids, ofcourse) I decided to release it. Keep playing conquer online private servers, see what they have and how you can make it better, do not copy the text dialogs or the exact features because it will make you look like leecher. Conquer Source - CO2 PServer Guides & Releases - 1 Replies Heya. Have excellent passion for developing conquer online private servers. Conquer v5065 Source - CO2 PServer Guides & Releases - 2 Replies Edited The whole source is documented and kept in a user-friendly structure. This code will fix the problem of the droped itens not displaying correct durability and other stats. It uses MSSQL with a custom ORM implementation. Discussion on Release World Conquer Source v2 within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category. New Source With Last Update Have Alot Of new Update. Its currently playable, but has some missing features that would be up to you to implement. Premium Source Private Server Conquer Online Last Update 3D Maps New System Ninja Susanoo And New Mounts 2023 June 19, 2023. I will work on this time after time, untill it will be good :) Cand圜onquer is the base source for ProjectX V5 and its based around patch 5517. Ive deleted alot things so far and started building things up. This is a small project in NewestCOServer. & Inventory.ContainsMultiple(SpecialItem.TYPE_DRAGON BALL, SpecialItem.TYPE_DRAGONBALL, 10)) ]", pRole.Identity, item.Identity, item.Type, nChance, SpecialItem.TYPE_DRAGONBALL)) Ĭonquer Emulator Source 5165 - CO2 PServer Guides & Releases - 29 Replies Latest Version: v1.0.0 If (pItem.Type = SpecialItem.TYPE_DRAGONBALL Send(string.Format(ServerString.STR_PICK_MONEY, pMapItem.GetAmount())) Send(new MsgAction(Identity, pMapItem.GetAmount(), MapX, MapY, GeneralActionType.GET_MONEY)) Send(ServerString.STR_TARGET_NOT_IN_RANGE) Var pMapItem = Map.QueryRole(idItem) as MapItem
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